local jianxing = fk.CreateSkill{
  name = "wk_heg__jianxing",
}


Fk:loadTranslationTable{
  ["wk_heg__jianxing"] = "剑行",
  [":wk_heg__jianxing"] = "主将技，你可以将一张明置牌当【杀】使用，然后若此牌造成伤害，你可以暗置任意张明置牌。",
  ["#wk_heg__jianxing-hide"] = "剑行：你可暗置任意张明置牌",
}

--   anim_type = "offensive",
--   relate_to_place = "m",
--   pattern = "slash",
--   card_filter = function (self, to_select, selected, player)
--     if #selected == 0 then
--       return Fk:getCardById(to_select):getMark(MarkEnum.ShownCards) > 0
--     end
--   end,
--   view_as = function (self, cards, player)
--     if #cards == 1 then
--       local c = Fk:cloneCard("slash")
--       c.skillName = self.name
--       c:addSubcards(cards)
--       return c
--     end
--   end,
--   after_use = function (self, player, use)
--     if use.damageDealt then
--       local showns = H.GetShownCards(player)
--       if #showns == 0 then return end
--       local pat = ".|.|.|.|.|.|"..table.concat(showns, ",")
--       local cards = player.room:askForCard(player, 1, 998, false, self.name, true, pat, "#wk_heg__jianxing-hide")
--       if #cards > 0 then
--         H.HideCards(player, cards)
--       end
--     end
--   end,
--   enabled_at_response = function (self, player, response)
--     return not response
--   end
-- }

return jianxing